object WebGLRenderingContext
WebGLRenderingContext objects expose the WebGLRenderingContext interface, the principal interface in WebGL which provides special properties and methods to manipulate the 3D content rendered in an HTML canvas element.
MDN
- Alphabetic
- By Inheritance
- WebGLRenderingContext
- AnyRef
- Any
- Hide All
- Show All
- Public
- All
Value Members
-
final
def
!=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
-
final
def
##(): Int
- Definition Classes
- AnyRef → Any
-
final
def
==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final val ACTIVE_ATTRIBUTES: Int(35721)
-
final
val
ACTIVE_TEXTURE: Int(34016)
The currently active texture unit.
- final val ACTIVE_UNIFORMS: Int(35718)
- final val ALIASED_LINE_WIDTH_RANGE: Int(33902)
- final val ALIASED_POINT_SIZE_RANGE: Int(33901)
- final val ALPHA: Int(6406)
- final val ALPHA_BITS: Int(3413)
- final val ALWAYS: Int(519)
- final val ARRAY_BUFFER: Int(34962)
- final val ARRAY_BUFFER_BINDING: Int(34964)
- final val ATTACHED_SHADERS: Int(35717)
-
final
val
BACK: Int(1029)
Specifies back faces.
-
final
val
BLEND: Int(3042)
Capability to enable/disable blending.
- final val BLEND_COLOR: Int(32773)
- final val BLEND_DST_ALPHA: Int(32970)
- final val BLEND_DST_RGB: Int(32968)
- final val BLEND_EQUATION: Int(32777)
- final val BLEND_EQUATION_ALPHA: Int(34877)
- final val BLEND_EQUATION_RGB: Int(32777)
- final val BLEND_SRC_ALPHA: Int(32971)
- final val BLEND_SRC_RGB: Int(32969)
- final val BLUE_BITS: Int(3412)
- final val BOOL: Int(35670)
- final val BOOL_VEC2: Int(35671)
- final val BOOL_VEC3: Int(35672)
- final val BOOL_VEC4: Int(35673)
- final val BROWSER_DEFAULT_WEBGL: Int(37444)
- final val BUFFER_SIZE: Int(34660)
- final val BUFFER_USAGE: Int(34661)
- final val BYTE: Int(5120)
-
final
val
CCW: Int(2305)
Counter-Clockwise wound triangles are front-facing.
-
final
val
CLAMP_TO_EDGE: Int(33071)
Clamp the texture along this axis.
Clamp the texture along this axis. The colour of the edge pixels will be replicated to infinity.
- final val COLOR_ATTACHMENT0: Int(36064)
-
final
val
COLOR_BUFFER_BIT: Int(16384)
Specifies the color buffer should be cleared.
Specifies the color buffer should be cleared.
- See also
- final val COLOR_CLEAR_VALUE: Int(3106)
- final val COLOR_WRITEMASK: Int(3107)
- final val COMPILE_STATUS: Int(35713)
- final val COMPRESSED_TEXTURE_FORMATS: Int(34467)
- final val CONSTANT_ALPHA: Int(32771)
- final val CONSTANT_COLOR: Int(32769)
- final val CONTEXT_LOST_WEBGL: Int(37442)
-
final
val
CULL_FACE: Int(2884)
Capability to enable/disable backface culling.
- final val CULL_FACE_MODE: Int(2885)
- final val CURRENT_PROGRAM: Int(35725)
- final val CURRENT_VERTEX_ATTRIB: Int(34342)
-
final
val
CW: Int(2304)
Clockwise wound triangles are front-facing.
- final val DECR: Int(7683)
- final val DECR_WRAP: Int(34056)
- final val DELETE_STATUS: Int(35712)
- final val DEPTH_ATTACHMENT: Int(36096)
- final val DEPTH_BITS: Int(3414)
-
final
val
DEPTH_BUFFER_BIT: Int(256)
Specifies the depth buffer should be cleared.
Specifies the depth buffer should be cleared.
- See also
- final val DEPTH_CLEAR_VALUE: Int(2931)
- final val DEPTH_COMPONENT: Int(6402)
- final val DEPTH_COMPONENT16: Int(33189)
- final val DEPTH_FUNC: Int(2932)
- final val DEPTH_RANGE: Int(2928)
- final val DEPTH_STENCIL: Int(34041)
- final val DEPTH_STENCIL_ATTACHMENT: Int(33306)
-
final
val
DEPTH_TEST: Int(2929)
Capability to enable/disable the depth test.
- final val DEPTH_WRITEMASK: Int(2930)
-
final
val
DITHER: Int(3024)
Capability to enable/disable dithering.
- final val DONT_CARE: Int(4352)
- final val DST_ALPHA: Int(772)
- final val DST_COLOR: Int(774)
- final val DYNAMIC_DRAW: Int(35048)
- final val ELEMENT_ARRAY_BUFFER: Int(34963)
- final val ELEMENT_ARRAY_BUFFER_BINDING: Int(34965)
- final val EQUAL: Int(514)
- final val FASTEST: Int(4353)
- final val FLOAT: Int(5126)
- final val FLOAT_MAT2: Int(35674)
- final val FLOAT_MAT3: Int(35675)
- final val FLOAT_MAT4: Int(35676)
- final val FLOAT_VEC2: Int(35664)
- final val FLOAT_VEC3: Int(35665)
- final val FLOAT_VEC4: Int(35666)
- final val FRAGMENT_SHADER: Int(35632)
-
final
val
FRAMEBUFFER: Int(36160)
The framebuffer target.
- final val FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: Int(36049)
- final val FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: Int(36048)
- final val FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: Int(36051)
- final val FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: Int(36050)
- final val FRAMEBUFFER_BINDING: Int(36006)
- final val FRAMEBUFFER_COMPLETE: Int(36053)
- final val FRAMEBUFFER_INCOMPLETE_ATTACHMENT: Int(36054)
- final val FRAMEBUFFER_INCOMPLETE_DIMENSIONS: Int(36057)
- final val FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: Int(36055)
- final val FRAMEBUFFER_UNSUPPORTED: Int(36061)
-
final
val
FRONT: Int(1028)
Specifies front faces.
-
final
val
FRONT_AND_BACK: Int(1032)
Specifies both front and back faces.
- final val FRONT_FACE: Int(2886)
- final val FUNC_ADD: Int(32774)
- final val FUNC_REVERSE_SUBTRACT: Int(32779)
- final val FUNC_SUBTRACT: Int(32778)
- final val GENERATE_MIPMAP_HINT: Int(33170)
- final val GEQUAL: Int(518)
- final val GREATER: Int(516)
- final val GREEN_BITS: Int(3411)
-
final
val
HIGH_FLOAT: Int(36338)
Specifies a high precision float.
-
final
val
HIGH_INT: Int(36341)
Specifies a high precision float.
- final val IMPLEMENTATION_COLOR_READ_FORMAT: Int(35739)
- final val IMPLEMENTATION_COLOR_READ_TYPE: Int(35738)
- final val INCR: Int(7682)
- final val INCR_WRAP: Int(34055)
- final val INT: Int(5124)
- final val INT_VEC2: Int(35667)
- final val INT_VEC3: Int(35668)
- final val INT_VEC4: Int(35669)
-
final
val
INVALID_ENUM: Int(1280)
An invalid enumerated name has been passed to an API function.
- final val INVALID_FRAMEBUFFER_OPERATION: Int(1286)
-
final
val
INVALID_OPERATION: Int(1282)
The requested operation is not valid.
-
final
val
INVALID_VALUE: Int(1281)
An invalid value has been passed to an API function.
- final val INVERT: Int(5386)
- final val KEEP: Int(7680)
- final val LEQUAL: Int(515)
- final val LESS: Int(513)
-
final
val
LINEAR: Int(9729)
Specifies linear interpolation.
-
final
val
LINEAR_MIPMAP_LINEAR: Int(9987)
Specifies linear interpolation linearly blending between mipmap levels.
-
final
val
LINEAR_MIPMAP_NEAREST: Int(9985)
Specifies linear interpolation on the nearest mipmap level.
-
final
val
LINES: Int(1)
Specifies the elements should be drawn as lines.
Specifies the elements should be drawn as lines.
-
final
val
LINE_LOOP: Int(2)
Specifies the elements should be drawn as a line loop.
Specifies the elements should be drawn as a line loop.
-
final
val
LINE_STRIP: Int(3)
Specifies the elements should be drawn as a line strip.
Specifies the elements should be drawn as a line strip.
- final val LINE_WIDTH: Int(2849)
- final val LINK_STATUS: Int(35714)
-
final
val
LOW_FLOAT: Int(36336)
Specifies a low precision float.
-
final
val
LOW_INT: Int(36339)
Specifies a low precision integer.
- final val LUMINANCE: Int(6409)
- final val LUMINANCE_ALPHA: Int(6410)
- final val MAX_COMBINED_TEXTURE_IMAGE_UNITS: Int(35661)
- final val MAX_CUBE_MAP_TEXTURE_SIZE: Int(34076)
- final val MAX_FRAGMENT_UNIFORM_VECTORS: Int(36349)
- final val MAX_RENDERBUFFER_SIZE: Int(34024)
- final val MAX_TEXTURE_IMAGE_UNITS: Int(34930)
- final val MAX_TEXTURE_SIZE: Int(3379)
- final val MAX_VARYING_VECTORS: Int(36348)
- final val MAX_VERTEX_ATTRIBS: Int(34921)
- final val MAX_VERTEX_TEXTURE_IMAGE_UNITS: Int(35660)
- final val MAX_VERTEX_UNIFORM_VECTORS: Int(36347)
- final val MAX_VIEWPORT_DIMS: Int(3386)
-
final
val
MEDIUM_FLOAT: Int(36337)
Specifies a medium precision float.
-
final
val
MEDIUM_INT: Int(36340)
Specifies a medium precision float.
-
final
val
MIRRORED_REPEAT: Int(33648)
Repeat the texture along this axis, mirroring it each step.
-
final
val
NEAREST: Int(9728)
Specifies nearest neighbour interpolation.
-
final
val
NEAREST_MIPMAP_LINEAR: Int(9986)
Specifies nearest neighbour interpolation, linearly blending between mipmap levels.
-
final
val
NEAREST_MIPMAP_NEAREST: Int(9984)
Specifies nearest neighbour interpolation on the nearest mipmap level.
- final val NEVER: Int(512)
- final val NICEST: Int(4354)
- final val NONE: Int(0)
- final val NOTEQUAL: Int(517)
-
final
val
NO_ERROR: Int(0)
No error has occurred.
- final val ONE: Int(1)
- final val ONE_MINUS_CONSTANT_ALPHA: Int(32772)
- final val ONE_MINUS_CONSTANT_COLOR: Int(32770)
- final val ONE_MINUS_DST_ALPHA: Int(773)
- final val ONE_MINUS_DST_COLOR: Int(775)
- final val ONE_MINUS_SRC_ALPHA: Int(771)
- final val ONE_MINUS_SRC_COLOR: Int(769)
-
final
val
OUT_OF_MEMORY: Int(1285)
The operation requested could not be completed because it ran out of memory.
- final val PACK_ALIGNMENT: Int(3333)
-
final
val
POINTS: Int(0)
Specifies the elements should be drawn as points.
Specifies the elements should be drawn as points.
- final val POLYGON_OFFSET_FACTOR: Int(32824)
-
final
val
POLYGON_OFFSET_FILL: Int(32823)
Capability to enable/disable polygon offset.
- final val POLYGON_OFFSET_UNITS: Int(10752)
- final val RED_BITS: Int(3410)
-
final
val
RENDERBUFFER: Int(36161)
The renderbuffer target.
- final val RENDERBUFFER_ALPHA_SIZE: Int(36179)
- final val RENDERBUFFER_BINDING: Int(36007)
- final val RENDERBUFFER_BLUE_SIZE: Int(36178)
- final val RENDERBUFFER_DEPTH_SIZE: Int(36180)
- final val RENDERBUFFER_GREEN_SIZE: Int(36177)
- final val RENDERBUFFER_HEIGHT: Int(36163)
- final val RENDERBUFFER_INTERNAL_FORMAT: Int(36164)
- final val RENDERBUFFER_RED_SIZE: Int(36176)
- final val RENDERBUFFER_STENCIL_SIZE: Int(36181)
- final val RENDERBUFFER_WIDTH: Int(36162)
- final val RENDERER: Int(7937)
-
final
val
REPEAT: Int(10497)
Repeat the texture along this axis.
- final val REPLACE: Int(7681)
- final val RGB: Int(6407)
- final val RGB565: Int(36194)
- final val RGB5_A1: Int(32855)
- final val RGBA: Int(6408)
- final val RGBA4: Int(32854)
- final val SAMPLER_2D: Int(35678)
- final val SAMPLER_CUBE: Int(35680)
- final val SAMPLES: Int(32937)
- final val SAMPLE_ALPHA_TO_COVERAGE: Int(32926)
- final val SAMPLE_BUFFERS: Int(32936)
- final val SAMPLE_COVERAGE: Int(32928)
- final val SAMPLE_COVERAGE_INVERT: Int(32939)
- final val SAMPLE_COVERAGE_VALUE: Int(32938)
- final val SCISSOR_BOX: Int(3088)
-
final
val
SCISSOR_TEST: Int(3089)
Capability to enable/disable the scissor test.
- final val SHADER_TYPE: Int(35663)
- final val SHADING_LANGUAGE_VERSION: Int(35724)
- final val SHORT: Int(5122)
- final val SRC_ALPHA: Int(770)
- final val SRC_ALPHA_SATURATE: Int(776)
- final val SRC_COLOR: Int(768)
- final val STATIC_DRAW: Int(35044)
- final val STENCIL_ATTACHMENT: Int(36128)
- final val STENCIL_BACK_FAIL: Int(34817)
- final val STENCIL_BACK_FUNC: Int(34816)
- final val STENCIL_BACK_PASS_DEPTH_FAIL: Int(34818)
- final val STENCIL_BACK_PASS_DEPTH_PASS: Int(34819)
- final val STENCIL_BACK_REF: Int(36003)
- final val STENCIL_BACK_VALUE_MASK: Int(36004)
- final val STENCIL_BACK_WRITEMASK: Int(36005)
- final val STENCIL_BITS: Int(3415)
-
final
val
STENCIL_BUFFER_BIT: Int(1024)
Specifies the stencil buffer should be cleared.
Specifies the stencil buffer should be cleared.
- See also
- final val STENCIL_CLEAR_VALUE: Int(2961)
- final val STENCIL_FAIL: Int(2964)
- final val STENCIL_FUNC: Int(2962)
- final val STENCIL_INDEX: Int(6401)
- final val STENCIL_INDEX8: Int(36168)
- final val STENCIL_PASS_DEPTH_FAIL: Int(2965)
- final val STENCIL_PASS_DEPTH_PASS: Int(2966)
- final val STENCIL_REF: Int(2967)
-
final
val
STENCIL_TEST: Int(2960)
Capability to enable/disable the stencil test.
- final val STENCIL_VALUE_MASK: Int(2963)
- final val STENCIL_WRITEMASK: Int(2968)
- final val STREAM_DRAW: Int(35040)
- final val SUBPIXEL_BITS: Int(3408)
- final val TEXTURE: Int(5890)
-
final
val
TEXTURE0: Int(33984)
Identifies texture unit 0.
Identifies texture unit 0. This texture unit is guaranteed to exist.
-
final
val
TEXTURE1: Int(33985)
Identifies texture unit 1.
Identifies texture unit 1. This texture unit is guaranteed to exist.
-
final
val
TEXTURE10: Int(33994)
Identifies texture unit 10.
Identifies texture unit 10. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE11: Int(33995)
Identifies texture unit 11.
Identifies texture unit 11. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE12: Int(33996)
Identifies texture unit 12.
Identifies texture unit 12. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE13: Int(33997)
Identifies texture unit 13.
Identifies texture unit 13. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE14: Int(33998)
Identifies texture unit 14.
Identifies texture unit 14. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE15: Int(33999)
Identifies texture unit 15.
Identifies texture unit 15. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE16: Int(34000)
Identifies texture unit 16.
Identifies texture unit 16. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE17: Int(34001)
Identifies texture unit 17.
Identifies texture unit 17. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE18: Int(34002)
Identifies texture unit 18.
Identifies texture unit 18. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE19: Int(34003)
Identifies texture unit 19.
Identifies texture unit 19. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE2: Int(33986)
Identifies texture unit 2.
Identifies texture unit 2. This texture unit is guaranteed to exist.
-
final
val
TEXTURE20: Int(34004)
Identifies texture unit 20.
Identifies texture unit 20. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE21: Int(34005)
Identifies texture unit 21.
Identifies texture unit 21. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE22: Int(34006)
Identifies texture unit 22.
Identifies texture unit 22. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE23: Int(34007)
Identifies texture unit 23.
Identifies texture unit 23. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE24: Int(34008)
Identifies texture unit 24.
Identifies texture unit 24. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE25: Int(34009)
Identifies texture unit 25.
Identifies texture unit 25. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE26: Int(34010)
Identifies texture unit 26.
Identifies texture unit 26. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE27: Int(34011)
Identifies texture unit 27.
Identifies texture unit 27. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE28: Int(34012)
Identifies texture unit 28.
Identifies texture unit 28. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE29: Int(34013)
Identifies texture unit 29.
Identifies texture unit 29. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE3: Int(33987)
Identifies texture unit 3.
Identifies texture unit 3. This texture unit is guaranteed to exist.
-
final
val
TEXTURE30: Int(34014)
Identifies texture unit 30.
Identifies texture unit 30. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE31: Int(34015)
Identifies texture unit 31.
Identifies texture unit 31. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE4: Int(33988)
Identifies texture unit 4.
Identifies texture unit 4. This texture unit is guaranteed to exist.
-
final
val
TEXTURE5: Int(33989)
Identifies texture unit 5.
Identifies texture unit 5. This texture unit is guaranteed to exist.
-
final
val
TEXTURE6: Int(33990)
Identifies texture unit 6.
Identifies texture unit 6. This texture unit is guaranteed to exist.
-
final
val
TEXTURE7: Int(33991)
Identifies texture unit 7.
Identifies texture unit 7. This texture unit is guaranteed to exist.
-
final
val
TEXTURE8: Int(33992)
Identifies texture unit 8.
Identifies texture unit 8. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE9: Int(33993)
Identifies texture unit 9.
Identifies texture unit 9. This texture unit may not exist in a given implementation. You should examine MAX_COMBINED_TEXTURE_IMAGE_UNITS before using it.
-
final
val
TEXTURE_2D: Int(3553)
The target for a simple 2 dimensional texture.
- final val TEXTURE_BINDING_2D: Int(32873)
- final val TEXTURE_BINDING_CUBE_MAP: Int(34068)
-
final
val
TEXTURE_CUBE_MAP: Int(34067)
The target for a cube mapped texture.
- final val TEXTURE_CUBE_MAP_NEGATIVE_X: Int(34070)
- final val TEXTURE_CUBE_MAP_NEGATIVE_Y: Int(34072)
- final val TEXTURE_CUBE_MAP_NEGATIVE_Z: Int(34074)
- final val TEXTURE_CUBE_MAP_POSITIVE_X: Int(34069)
- final val TEXTURE_CUBE_MAP_POSITIVE_Y: Int(34071)
- final val TEXTURE_CUBE_MAP_POSITIVE_Z: Int(34073)
-
final
val
TEXTURE_MAG_FILTER: Int(10240)
The texture magnification filter.
-
final
val
TEXTURE_MIN_FILTER: Int(10241)
The texture minification filter.
The texture minification filter.
Can be one of NEAREST, LINEAR, NEAREST_MIPMAP_NEAREST, LINEAR_MIPMAP_NEAREST, NEAREST_MIPMAP_LINEAR, LINEAR_MIPMAP_LINEAR.
-
final
val
TEXTURE_WRAP_S: Int(10242)
The horizontal texture wrap mode.
The horizontal texture wrap mode.
Can be one of REPEAT, CLAMP_TO_EDGE, MIRRORED_REPEAT.
-
final
val
TEXTURE_WRAP_T: Int(10243)
The vertical texture wrap.
The vertical texture wrap.
Can be one of REPEAT, CLAMP_TO_EDGE, MIRRORED_REPEAT.
-
final
val
TRIANGLES: Int(4)
Specifies the elements should be drawn as triangles.
Specifies the elements should be drawn as triangles.
-
final
val
TRIANGLE_FAN: Int(6)
Specifies the elements should be drawn as a triangle fan.
Specifies the elements should be drawn as a triangle fan.
-
final
val
TRIANGLE_STRIP: Int(5)
Specifies the elements should be drawn as a triangle strip.
Specifies the elements should be drawn as a triangle strip.
- final val UNPACK_ALIGNMENT: Int(3317)
- final val UNPACK_COLORSPACE_CONVERSION_WEBGL: Int(37443)
- final val UNPACK_FLIP_Y_WEBGL: Int(37440)
- final val UNPACK_PREMULTIPLY_ALPHA_WEBGL: Int(37441)
- final val UNSIGNED_BYTE: Int(5121)
- final val UNSIGNED_INT: Int(5125)
- final val UNSIGNED_SHORT: Int(5123)
- final val UNSIGNED_SHORT_4_4_4_4: Int(32819)
- final val UNSIGNED_SHORT_5_5_5_1: Int(32820)
- final val UNSIGNED_SHORT_5_6_5: Int(33635)
- final val VALIDATE_STATUS: Int(35715)
- final val VENDOR: Int(7936)
- final val VERSION: Int(7938)
- final val VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: Int(34975)
- final val VERTEX_ATTRIB_ARRAY_ENABLED: Int(34338)
- final val VERTEX_ATTRIB_ARRAY_NORMALIZED: Int(34922)
- final val VERTEX_ATTRIB_ARRAY_POINTER: Int(34373)
- final val VERTEX_ATTRIB_ARRAY_SIZE: Int(34339)
- final val VERTEX_ATTRIB_ARRAY_STRIDE: Int(34340)
- final val VERTEX_ATTRIB_ARRAY_TYPE: Int(34341)
- final val VERTEX_SHADER: Int(35633)
- final val VIEWPORT: Int(2978)
- final val ZERO: Int(0)
-
final
def
asInstanceOf[T0]: T0
- Definition Classes
- Any
-
def
clone(): AnyRef
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws( ... ) @native()
-
final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
def
equals(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
-
def
finalize(): Unit
- Attributes
- protected[lang]
- Definition Classes
- AnyRef
- Annotations
- @throws( classOf[java.lang.Throwable] )
-
final
def
getClass(): Class[_]
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
-
def
hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native()
-
final
def
isInstanceOf[T0]: Boolean
- Definition Classes
- Any
-
final
def
ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
final
def
notify(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
-
final
def
notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native()
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
- Definition Classes
- AnyRef
-
def
toString(): String
- Definition Classes
- AnyRef → Any
-
final
def
wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws( ... )
-
final
def
wait(arg0: Long, arg1: Int): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws( ... )
-
final
def
wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws( ... ) @native()