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object Injector

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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  4. def apply(config: Config, effectBindings: EffectBinding*): Injector

    No injector for actor system as config must be fully valid before the actor system is initialized.

    No injector for actor system as config must be fully valid before the actor system is initialized. As the injector is necessarially part of the config then the injector will be available as well. This would create a loop if the actor system was available.

    As well as creating a loop, the actor system should not be injectable. This was likely OK for untyped but with typed the actor context should be used in place of actor system. Which is a per-actor aspect not server instance singleton.

  5. final def asInstanceOf[T0]: T0
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  6. def clone(): AnyRef
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    protected[lang]
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    @throws( ... ) @native()
  7. final def eq(arg0: AnyRef): Boolean
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  8. def equals(arg0: Any): Boolean
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  9. def finalize(): Unit
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    @throws( classOf[java.lang.Throwable] )
  10. final def getClass(): Class[_]
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    @native()
  11. def hashCode(): Int
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    @native()
  12. final def isInstanceOf[T0]: Boolean
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  13. final def ne(arg0: AnyRef): Boolean
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  14. final def notify(): Unit
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    @native()
  15. final def notifyAll(): Unit
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    @native()
  16. final def synchronized[T0](arg0: ⇒ T0): T0
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  17. def toString(): String
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  18. final def wait(): Unit
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    @throws( ... )
  19. final def wait(arg0: Long, arg1: Int): Unit
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    @throws( ... )
  20. final def wait(arg0: Long): Unit
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    @throws( ... ) @native()

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