Packages

final class DownRemovedHosts extends AnyRef

Once the node is associated with a cluster: If a host is removed from active hosts then down any member with that address after a bit.

Downing a member will only be requested if the member is in the current cluster state snapshot.

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Instance Constructors

  1. new DownRemovedHosts(injector: prelude.Injector)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
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  4. def activeHostsAdapter(self: prelude.ActorRef[Proto]): prelude.Behavior[HostInstance]
  5. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  6. def behavior(activeHosts: prelude.ActorRef[Proto]): prelude.Behavior[Proto]
  7. def clone(): AnyRef
    Attributes
    protected[lang]
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    @throws( ... ) @native()
  8. val config: Config
  9. final def eq(arg0: AnyRef): Boolean
    Definition Classes
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  10. def equals(arg0: Any): Boolean
    Definition Classes
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  11. def finalize(): Unit
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    protected[lang]
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    @throws( classOf[java.lang.Throwable] )
  12. final def getClass(): Class[_]
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    Annotations
    @native()
  13. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  14. def instanceToAddress(ctx: prelude.ActorContext[Proto], instance: HostInstance): prelude.Address
  15. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  16. def messageHandler(clusterManager: prelude.ActorRef[Down]): prelude.Behavior[Proto]
  17. final def ne(arg0: AnyRef): Boolean
    Definition Classes
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  18. final def notify(): Unit
    Definition Classes
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    @native()
  19. final def notifyAll(): Unit
    Definition Classes
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    @native()
  20. def selfUpAdapterBehavior(self: prelude.ActorRef[Proto]): prelude.Behavior[SelfUp]
  21. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
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  22. def toString(): String
    Definition Classes
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  23. final def wait(): Unit
    Definition Classes
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    @throws( ... )
  24. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
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    @throws( ... )
  25. final def wait(arg0: Long): Unit
    Definition Classes
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    @throws( ... ) @native()
  26. def waitForSelfUp(activeHosts: prelude.ActorRef[Proto]): prelude.Behavior[Proto]

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