Packages

  • package root

    glngn server is a low-code business process as a service rapid development system.

    glngn server is a low-code business process as a service rapid development system. Conceptually similar to a programmable Microsoft Access or Apple FileMaker for scalable event sourced business services. In addition to a library, a standalone application is provided that is useful with minimal ceremony. This can be customized with a simple API. As well as deployed to a kubernetes cluster should those advantages be required.

    A deployment is cluster of glngn.server.node.AppNodes serving a dynamic composition of glngn.server.ServiceFragments. Deployments are designed to be fully usable as a standalone local application or a kubernetes service.

    Contact support@dogheadbone.com for support and licensing.

    Definition Classes
    root
  • package glngn
    Definition Classes
    root
  • package server

    Definition Classes
    glngn
  • package core
    Definition Classes
    server
  • package entities
    Definition Classes
    server
  • package host
    Definition Classes
    server
  • package model
    Definition Classes
    server
  • package prelude

    Provides a custom prelude that re-exports common dependencies.

    Provides a custom prelude that re-exports common dependencies. This will re-export

    Useful for initial developments. If the external prelude conflicts with additional imports there will be odd "no implicit found" errors. In which case this prelude is not appropriate to use.

    import glngn.prelude._

    Use of this prelude is not required. Each aspect is provided as a mix-in and separate object.

    For example, to import only the types and values defined in glngn.server that are generally useful for development:

    import glngn.server.prelude.GlngnServerPrelude._
    Definition Classes
    server
  • package services
    Definition Classes
    server
  • AppEnvironment
  • AppIO
  • Config
  • ServiceEntity
  • ServiceFragment
o

glngn.server

AppEnvironment

object AppEnvironment

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Type Members

  1. type BaseEnvironment = Blocking with Clock with Logging with Random with System with ServerConfig with InjectorProvider

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  8. def finalize(): Unit
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  11. final def isInstanceOf[T0]: Boolean
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  12. def layer(bindings: ImpureBindings): ZLayer[BaseEnvironment, Nothing, AppEnvironment]
  13. def layer(actorSystem: prelude.external.ActorSystem[Nothing]): ZLayer[BaseEnvironment, Nothing, AppEnvironment]
  14. final def ne(arg0: AnyRef): Boolean
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  15. final def notify(): Unit
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  16. final def notifyAll(): Unit
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  17. final def synchronized[T0](arg0: ⇒ T0): T0
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  18. def toString(): String
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  19. final def wait(): Unit
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  20. final def wait(arg0: Long, arg1: Int): Unit
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