class GamepadEvent extends Event
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- @JSType() @JSGlobal( "GamepadEvent" ) @native()
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Instance Constructors
- new GamepadEvent(typeArg: String, init: UndefOr[GamepadEventInit] = js.undefined)
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
bubbles: Boolean
A boolean indicating whether the event bubbles up through the DOM or not.
A boolean indicating whether the event bubbles up through the DOM or not.
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def
cancelBubble: Boolean
A boolean indicating whether the bubbling of the event has been canceled or not.
A boolean indicating whether the bubbling of the event has been canceled or not.
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def
cancelable: Boolean
A boolean indicating whether the event is cancelable.
A boolean indicating whether the event is cancelable.
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def
clone(): AnyRef
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- protected[lang]
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def
currentTarget: raw.EventTarget
Identifies the current target for the event, as the event traverses the DOM.
Identifies the current target for the event, as the event traverses the DOM. It always refers to the element the event handler has been attached to as opposed to event.target which identifies the element on which the event occurred.
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def
defaultPrevented: Boolean
Returns a boolean indicating whether or not event.preventDefault() was called on the event.
Returns a boolean indicating whether or not event.preventDefault() was called on the event.
MDN
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
eventPhase: Int
Indicates which phase of the event flow is currently being evaluated.
Indicates which phase of the event flow is currently being evaluated.
MDN
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def
finalize(): Unit
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- val gamepad: Gamepad
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final
def
getClass(): Class[_]
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def
hasOwnProperty(v: String): Boolean
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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def
isPrototypeOf(v: Object): Boolean
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def
isTrusted: Boolean
Indicates whether or not the event was initiated by the browser (after a user click for instance) or by a script (using an event creation method, like event.initEvent)
Indicates whether or not the event was initiated by the browser (after a user click for instance) or by a script (using an event creation method, like event.initEvent)
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
preventDefault(): Unit
Cancels the event if it is cancelable, without stopping further propagation of the event.
Cancels the event if it is cancelable, without stopping further propagation of the event.
MDN
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def
propertyIsEnumerable(v: String): Boolean
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def
stopImmediatePropagation(): Unit
For this particular event, no other listener will be called.
For this particular event, no other listener will be called. Neither those attached on the same element, nor those attached on elements which will be traversed later (in capture phase, for instance)
MDN
- Definition Classes
- Event
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def
stopPropagation(): Unit
Stops the propagation of events further along in the DOM.
Stops the propagation of events further along in the DOM.
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
target: raw.EventTarget
This property of event objects is the object the event was dispatched on.
This property of event objects is the object the event was dispatched on. It is different than event.currentTarget when the event handler is called in bubbling or capturing phase of the event.
MDN
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def
timeStamp: Double
Returns the time (in milliseconds since the epoch) at which the event was created.
Returns the time (in milliseconds since the epoch) at which the event was created.
MDN
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def
toLocaleString(): String
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def
toString(): String
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def
type: String
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def
valueOf(): Any
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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