object NotificationOptions
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final
def
!=(arg0: Any): Boolean
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##(): Int
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def
apply(body: UndefOr[String] = js.undefined, dir: UndefOr[String] = js.undefined, icon: UndefOr[String] = js.undefined, lang: UndefOr[String] = js.undefined, noscreen: UndefOr[Boolean] = js.undefined, renotify: UndefOr[Boolean] = js.undefined, silent: UndefOr[Boolean] = js.undefined, sound: UndefOr[String] = js.undefined, sticky: UndefOr[Boolean] = js.undefined, tag: UndefOr[String] = js.undefined, onclick: UndefOr[Function0[Any]] = js.undefined, onerror: UndefOr[Function0[Any]] = js.undefined, vibrate: UndefOr[Array[Double]] = js.undefined): NotificationOptions
Construct a new NotificationOptions
Construct a new NotificationOptions
- body
The body text of the notification.
- dir
The text direction of the notification.
- icon
The icon URL of the notification.
- lang
The text direction of the notification.
- noscreen
Boolean indicating if notification firing should enable the device's screen or not
- renotify
Boolean indicating whether the user should be notified after a new notification replaces an old one.
- silent
Boolean indicating specifies whether the notification should be silent, i.e. no sounds or vibrations should be issued, regardless of the device settings
- sound
The URL of an audio file to be played when the notification fires.
- sticky
Boolean indicating whether the notification should be 'sticky', i.e. not easily clearable by the user.
- tag
A text identifying tag for the notification.
- vibrate
The vibration pattern for hardware to emit
- returns
a new NotificationOptions
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final
def
asInstanceOf[T0]: T0
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eq(arg0: AnyRef): Boolean
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finalize(): Unit
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getClass(): Class[_]
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hashCode(): Int
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isInstanceOf[T0]: Boolean
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def
notify(): Unit
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final
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wait(arg0: Long): Unit
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