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object ErrorMode

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  1. final def !=(arg0: Any): Boolean
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  20. object Sanitize extends ErrorMode with Product with Serializable

    Skip the that kicks off the unknown Ansi escape but leave subsequent characters in place, so the end-user can see that an Ansi escape was entered e.g.

    Skip the that kicks off the unknown Ansi escape but leave subsequent characters in place, so the end-user can see that an Ansi escape was entered e.g. via the [A[B[A[C that appears in the result

  21. object Strip extends ErrorMode with Product with Serializable

    Find the end of the unknown Ansi escape and skip over it's characters entirely, so no trace of them appear in the parsed fansi.Str.

  22. object Throw extends ErrorMode with Product with Serializable

    Throw an exception and abort the parse

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