Package akka.protobuf
Interface DescriptorProtos.SourceCodeInfoOrBuilder
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- All Superinterfaces:
MessageLiteOrBuilder
,MessageOrBuilder
- All Known Implementing Classes:
DescriptorProtos.SourceCodeInfo
,DescriptorProtos.SourceCodeInfo.Builder
- Enclosing class:
- DescriptorProtos
public static interface DescriptorProtos.SourceCodeInfoOrBuilder extends MessageOrBuilder
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description DescriptorProtos.SourceCodeInfo.Location
getLocation(int index)
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
int
getLocationCount()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
java.util.List<DescriptorProtos.SourceCodeInfo.Location>
getLocationList()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
DescriptorProtos.SourceCodeInfo.LocationOrBuilder
getLocationOrBuilder(int index)
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
java.util.List<? extends DescriptorProtos.SourceCodeInfo.LocationOrBuilder>
getLocationOrBuilderList()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
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Methods inherited from interface akka.protobuf.MessageLiteOrBuilder
isInitialized
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Methods inherited from interface akka.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField
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Method Detail
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getLocationList
java.util.List<DescriptorProtos.SourceCodeInfo.Location> getLocationList()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools. For example, say we have a file like: message Foo { optional string foo = 1; } Let's look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1). Notes: - A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the "extensions" repeated field without an index. - Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the "extend" block again -- there may be multiple extend blocks in the same scope, each of which will have the same path. - A location's span is not always a subset of its parent's span. For example, the "extendee" of an extension declaration appears at the beginning of the "extend" block and is shared by all extensions within the block. - Just because a location's span is a subset of some other location's span does not mean that it is a descendent. For example, a "group" defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap. - Code which tries to interpret locations should probably be designed to ignore those that it doesn't understand, as more types of locations could be recorded in the future.
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getLocation
DescriptorProtos.SourceCodeInfo.Location getLocation(int index)
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools. For example, say we have a file like: message Foo { optional string foo = 1; } Let's look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1). Notes: - A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the "extensions" repeated field without an index. - Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the "extend" block again -- there may be multiple extend blocks in the same scope, each of which will have the same path. - A location's span is not always a subset of its parent's span. For example, the "extendee" of an extension declaration appears at the beginning of the "extend" block and is shared by all extensions within the block. - Just because a location's span is a subset of some other location's span does not mean that it is a descendent. For example, a "group" defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap. - Code which tries to interpret locations should probably be designed to ignore those that it doesn't understand, as more types of locations could be recorded in the future.
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getLocationCount
int getLocationCount()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools. For example, say we have a file like: message Foo { optional string foo = 1; } Let's look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1). Notes: - A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the "extensions" repeated field without an index. - Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the "extend" block again -- there may be multiple extend blocks in the same scope, each of which will have the same path. - A location's span is not always a subset of its parent's span. For example, the "extendee" of an extension declaration appears at the beginning of the "extend" block and is shared by all extensions within the block. - Just because a location's span is a subset of some other location's span does not mean that it is a descendent. For example, a "group" defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap. - Code which tries to interpret locations should probably be designed to ignore those that it doesn't understand, as more types of locations could be recorded in the future.
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getLocationOrBuilderList
java.util.List<? extends DescriptorProtos.SourceCodeInfo.LocationOrBuilder> getLocationOrBuilderList()
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools. For example, say we have a file like: message Foo { optional string foo = 1; } Let's look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1). Notes: - A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the "extensions" repeated field without an index. - Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the "extend" block again -- there may be multiple extend blocks in the same scope, each of which will have the same path. - A location's span is not always a subset of its parent's span. For example, the "extendee" of an extension declaration appears at the beginning of the "extend" block and is shared by all extensions within the block. - Just because a location's span is a subset of some other location's span does not mean that it is a descendent. For example, a "group" defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap. - Code which tries to interpret locations should probably be designed to ignore those that it doesn't understand, as more types of locations could be recorded in the future.
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getLocationOrBuilder
DescriptorProtos.SourceCodeInfo.LocationOrBuilder getLocationOrBuilder(int index)
repeated .google.protobuf.SourceCodeInfo.Location location = 1;
A Location identifies a piece of source code in a .proto file which corresponds to a particular definition. This information is intended to be useful to IDEs, code indexers, documentation generators, and similar tools. For example, say we have a file like: message Foo { optional string foo = 1; } Let's look at just the field definition: optional string foo = 1; ^ ^^ ^^ ^ ^^^ a bc de f ghi We have the following locations: span path represents [a,i) [ 4, 0, 2, 0 ] The whole field definition. [a,b) [ 4, 0, 2, 0, 4 ] The label (optional). [c,d) [ 4, 0, 2, 0, 5 ] The type (string). [e,f) [ 4, 0, 2, 0, 1 ] The name (foo). [g,h) [ 4, 0, 2, 0, 3 ] The number (1). Notes: - A location may refer to a repeated field itself (i.e. not to any particular index within it). This is used whenever a set of elements are logically enclosed in a single code segment. For example, an entire extend block (possibly containing multiple extension definitions) will have an outer location whose path refers to the "extensions" repeated field without an index. - Multiple locations may have the same path. This happens when a single logical declaration is spread out across multiple places. The most obvious example is the "extend" block again -- there may be multiple extend blocks in the same scope, each of which will have the same path. - A location's span is not always a subset of its parent's span. For example, the "extendee" of an extension declaration appears at the beginning of the "extend" block and is shared by all extensions within the block. - Just because a location's span is a subset of some other location's span does not mean that it is a descendent. For example, a "group" defines both a type and a field in a single declaration. Thus, the locations corresponding to the type and field and their components will overlap. - Code which tries to interpret locations should probably be designed to ignore those that it doesn't understand, as more types of locations could be recorded in the future.
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